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WINFORM窗体界面设计技巧-不规则、可改变大小、边框半透明效果.doc

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网上也看过很多做.NET窗体的例子,我只是把网上的这些东西综合了一下,主要有下面这些特点: 1、边框是半透明的,透明度可根据需要自己更改; 2、可以改变窗体的大小,改变后样式不变; 3、窗体的边框是不规则的; 4、重点解决了窗体会出现闪烁的问题,在窗体移动的时候也不会闪烁; 5、使用方便,只要将AlphaFormPanel拖动到一般的窗体上就可以实现换肤;   设计思路说明: 一、.NET下处理一个窗体部分透明我所知道的有两种方法:       1、用一张支持Alhpa通道的图片来处理半透明,这种方式处理出来的效果会很好,甚至可以用一张动态的图片来做背景。相信有人看过那个游动的鱼的程序,鱼的边缘是半透明的,就是用这种方式做的。这种方式整个窗体都是通过UpdateLayeredWindow画出来的,如果要在上面加控件的话,所有的控件都要自己来绘制,显然在具体的项目中用这种方式的话会大大增加开发的难度。有兴趣的人可以看看这个程序:  /Files/liutao409/游动的鱼.rar 关键的代码就是根据这种支持Alhpa通道的图片来绘制窗体 [DllImport("user32.dll", ExactSpelling = true, SetLastError = true)] public static extern int UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref Point pptDst, ref Size psize,IntPtr hdcSrc, ref Point pptSrc, Int32 crKey, ref  BLENDFUNCTION pblend, Int32 dwFlags); public void SetBits(Bitmap bitmap) {    if (!haveHandle) return; if(!Bitmap.IsCanonicalPixelFormat(bitmap.PixelFormat)| !Bitmap.IsAlphaPixelFormat(bitmap.PixelFormat)) throw new ApplicationException("图片必须是32位带Alhpa通道的图片。");           IntPtr oldBits = IntPtr.Zero;           IntPtr screenDC = Win32.GetDC(IntPtr.Zero);           IntPtr hBitmap = IntPtr.Zero;           IntPtr memDc = Win32.CreateCompatibleDC(screenDC);       try          {             Win32.Point topLoc = new Win32.Point(Left, Top);             Win32.Size bitMapSize = new Win32.Size(bitmap.Width, bitmap.Height);             Win32.BLENDFUNCTION blendFunc = new Win32.BLENDFUNCTION();             Win32.Point srcLoc = new Win32.Point(0, 0);              hBitmap = bitmap.GetHbitmap(Color.FromArgb(0));              oldBits = Win32.SelectObject(memDc, hBitmap);              blendFunc.BlendOp = Win32.AC_SRC_OVER;              blendFunc.SourceConstantAlpha = 255;              blendFunc.AlphaFormat = Win32.AC_SRC_ALPHA;              blendFunc.BlendFlags = 0;              Win32.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, Win32.ULW_ALPHA);             }        finally             {                 if (hBitmap != IntPtr.Zero)                 {                     Win32.SelectObject(memDc, oldBits);                     Win32.DeleteObject(hBitmap);                 }                 Win32.ReleaseDC(IntPtr.Zero, screenDC);                 Win32.DeleteDC(memDc);             }         } 2、用两个窗体来实现边框半透明后面的窗体用来做边框,前面的窗体放其他的控件,前面的窗体跟随后面的窗体移动和改变大小,这样就很容易的控制后面的窗体半透明显示。这种方式虽然麻烦一点,但是不用像第一种方式那样自己绘制所有的控件,所以还是可以在项目中使用的。我的这个例子用的就是这种方式实现的。  二、窗体边框的处理        我的窗体的边框是用图片来处理的,为了使窗体的边框在改变大小后的样式不改变,上下边框做成了3段式的,中间部分平铺,两端保持不变这样窗体任意缩放后样式都不会改变。如果对GDI+熟悉的话,也可以不用图片来处理,直接绘制渐变填充也可以。我重写的承载图片的PictureBox,让PictureBox将所有的消息都传给父窗体来处理,这样就可以由父窗体统一的处理窗体的缩放和移动了,具体的代码如下:    public partial class PictureBoxEX : PictureBox     {         public delegate void delSetFormSize(int intInfo);         public event delSetFormSize evtSetFormSize;         #region 属性         private bool _bTopLeft = false;         public bool BTopLeft         {             get { return _bTopLeft; }             set { _bTopLeft = value; }         }         private bool _bTop = false;         public bool BTop         {             get { return _bTop; }             set { _bTop = value; }         }         private bool _bTopRight = false;         public bool BTopRight         {             get { return _bTopRight; }             set { _bTopRight = value; }         }         private bool _bLeft = false;         public bool BLeft         {             get { return _bLeft; }             set { _bLeft = value; }         }         private bool _bBottomLeft = false;         public bool BBottomLeft         {             get { return _bBottomLeft; }             set { _bBottomLeft = value; }         }         private bool _bBottom = false;         public bool BBottom         {             get { return _bBottom; }             set { _bBottom = value; }         }         private bool _bRight = false;         public bool BRight         {             get { return _bRight; }             set { _bRight = value; }         }         private bool _bBottomRight = false;         public bool BBottomRight         {             get { return _bBottomRight; }             set { _bBottomRight = value; }         }         #endregion         #region 构造函数         /// <summary>         /// 构造函数         /// </summary>         public PictureBoxEX()         {             ;         }         #endregion         #region 重新鼠标消息         const int WM_NCHITTEST = 0x0084;         const int HTTRANSPARENT = -1;         const int HTLEFT = 10;         const int HTRIGHT = 11;         const int HTTOP = 12;         const int HTTOPLEFT = 13;         const int HTTOPRIGHT = 14;         const int HTBOTTOM = 15;         const int HTBOTTOMLEFT = 0x10;         const int HTBOTTOMRIGHT = 17;         protected override void WndProc(ref Message m)         {             base.WndProc(ref m);             switch (m.Msg)             {                 case WM_NCHITTEST:                     Point vPoint = new Point((int)m.LParam & 0xFFFF,                         (int)m.LParam >> 16 & 0xFFFF);                     vPoint = PointToClient(vPoint);                     int intInfo = -1;                     if (_bTopLeft)                     {                         if (vPoint.X <= 10)                         {                             intInfo = HTTOPLEFT;                         }                     }                     else if (_bLeft)                     {                         intInfo = HTLEFT;                     }                     else if (_bBottomLeft)                     {                         intInfo = HTBOTTOMLEFT;                     }                     else if (_bBottom)                     {                         intInfo = HTBOTTOM;                     }                     else if (_bBottomRight)                     {                         intInfo = HTBOTTOMRIGHT;                     }                     else if (_bRight)                     {                         intInfo = HTRIGHT;                     }                     else if (_bTopRight)                     {                         if (vPoint.X >= ClientSize.Width - 10)                         {                             intInfo = HTTOPRIGHT;                         }                     }                     else if (_bTop)                     {                         if (vPoint.Y <= 5)                         {                             m.Result = (IntPtr)HTTOP;                             intInfo = HTTOP;                         }                     }                     if (evtSetFormSize != null && intInfo != -1)                     {                         evtSetFormSize(intInfo);                     }                     //将消息传给父窗体来处理                     m.Result = (IntPtr)HTTRANSPARENT;                     break;             }         }         #endregion     }  关键代码说明: 一、用到的消息         private const int WM_NCLBUTTONDBLCLK = 0x00A3;         private int _intInfo = -1;       //消息回传值         private const int HTLEFT = 10;         private const int HTRIGHT = 11;         private const int HTTOP = 12;         private const int HTTOPLEFT = 13;         private const int HTTOPRIGHT = 14;         private const int HTBOTTOM = 15;         private const int HTBOTTOMLEFT = 0x10;         private const int HTBOTTOMRIGHT = 17;         private const int WM_NCHITTEST = 0x84;         private const int HTCLIENT = 0x01;         private const int HTCAPTION = 0x02; 1、改变窗体大小和移动窗体的位置           所有的和边框有关的消息都传到后面的窗体的处理,承载边框的PictureBoxEx 会将传给它的系统消息忽略掉         protected override void WndProc(ref Message m)         {             if (m.Msg == WM_NCHITTEST)             {                 this.DefWndProc(ref m);                 //移动窗体位置                 if (m.Result.ToInt32() == HTCLIENT && this.WindowState != FormWindowState.Maximized)                 {                     m.Result = new IntPtr(HTCAPTION);                 }                 else                 {                     base.WndProc(ref m);                 }                 //改变窗体大小                 if (ChangeFormSize && _intInfo != -1 && this.WindowState != FormWindowState.Maximized)                 {                     m.Result = (IntPtr)_intInfo;                 }                 _intInfo = -1;             }             //双击鼠标左键的消息             else if (m.Msg == WM_NCLBUTTONDBLCLK)             {                 if (ChangeFormSize)                 {                     //相当于单击一次最大化按钮                     btnMax_MouseClick(null, EventArgs.Empty);                 }             }             else             {                 base.WndProc(ref m);             }         } 2、减少窗体闪烁                下面的是比较常见的减少窗体闪烁的方法         private void SetStyles()         {                 SetStyle(                 ControlStyles.UserPaint |                 ControlStyles.AllPaintingInWmPaint |                 ControlStyles.OptimizedDoubleBuffer |                 ControlStyles.ResizeRedraw |                 ControlStyles.SupportsTransparentBackColor, true);             SetStyle(ControlStyles.Selectable, false);             UpdateStyles();         }        还可以设置窗体双缓存在减少闪烁          this.DoubleBuffered = true;        在窗体控件的创建过程中,如果控件过多的话,用下面这个函数来处理控件的创建也可以减少闪烁     public class AvoidControlFlicker     {         private int _paintFrozen;         public void FreezePainting(Control toFreezeControl, bool isToFreeze)         {             if (null == toFreezeControl)                 throw new ArgumentNullException("toFreezeControl");             if (isToFreeze && toFreezeControl.IsHandleCreated && toFreezeControl.Visible)             {                 if (0 == _paintFrozen++)                 {                     NativeMethods.SendMessage(toFreezeControl.Handle, NativeConsts.WM_SETREDRAW, 0, 0);                 }             }             if (!isToFreeze)             {                 if (0 == _paintFrozen) return;                 if (0 == --_paintFrozen)                 {                     NativeMethods.SendMessage(toFreezeControl.Handle, NativeConsts.WM_SETREDRAW, 1, 0);                     toFreezeControl.Invalidate(true);                 }             }         }     } 3、为了给初学者提供一些帮助,其它一些处理函数也写出来         /// <summary>         /// 窗体位置改变         /// </summary>         /// <param name="sender"></param>         /// <param name="e"></param>         private void formStyle_LocationChanged(object sender, EventArgs e)         {             if (PForm != null)             {                 //同时改变前面的子窗体的位置                 CForm.Location = new Point(this.Location.X + pbLeft.Width, this.Location.Y + panelTop.Height);                 CForm.Update();             }         }           /// <summary>         /// 关闭按钮单击事件         /// </summary>         /// <param name="sender"></param>         /// <param name="e"></param>        private void btnExit_MouseClick(object sender, EventArgs e)         {             this.Close();         }          //关闭窗体时要同时关闭窗体所在的父窗体         protected override void OnClosing(CancelEventArgs e)         {             e.Cancel = true;             base.OnClosing(e);             Owner.Close();         }           /// <summary>         /// 最大化按钮单击事件         /// </summary>         /// <param name="sender"></param>         /// <param name="e"></param>         private void btnMax_MouseClick(object sender, EventArgs e)         {             if (this.WindowState == FormWindowState.Maximized)             {                             this.WindowState = FormWindowState.Normal;                 this.Opacity = FormOpacity;             }             else             {                 this.WindowState = FormWindowState.Maximized;                 this.Opacity = 1;             }         }           /// <summary>         /// 最小化按钮单击事件         /// </summary>         /// <param name="sender"></param>         /// <param name="e"></param>         private void btnMin_MouseClick(object sender, EventArgs e)         {             this.WindowState = FormWindowState.Minimized;         }           /// <summary>         /// 窗体大小改变         /// </summary>         /// <param name="sender"></param>         /// <param name="e"></param>         private void formStyle_SizeChanged(object sender, EventArgs e)         {             if (PForm != null)             {                 //同时改变子窗体的大小                 CForm.Size = new Size(this.Size.Width - pbLeft.Width - pbRight.Width, this.Size.Height - panelTop.Height - panelBottom.Height);             }         }  最后,提供一下这个控件以及示例代码给大家下载:
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