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java拼图游戏完整代码.doc

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// Cell.java package cn.itcast.picture.ui; import javax.swing.Icon; import javax.swing.JButton; /* * 图片小方格类 */ public class Cell extends JButton { //带有图片的小方格 public Cell(Icon icon) { super(icon); //设置小方格大小 this.setSize(150, 150); } //带有图片和文字的小方格 public Cell(String text, Icon icon) { super(text, icon); //设置小方格大小 this.setSize(150, 150); this.setHorizontalTextPosition(CENTER);//设置文字水平居中显示 this.setVerticalTextPosition(CENTER);//设置文字垂直居中显示 } // public void move(String direction) { switch (direction) { case "UP": this.setLocation(this.getBounds().x,this.getBounds().y-150); break; case "DOWN": this.setLocation(this.getBounds().x,this.getBounds().y+150); break; case "LEFT": this.setLocation(this.getBounds().x-150,this.getBounds().y); break; case "RIGHT": this.setLocation(this.getBounds().x+150,this.getBounds().y); break; default: break; } } } //PictureCanvas.java package cn.itcast.picture.ui; import java.awt.Rectangle; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.ImageIcon; import javax.swing.JOptionPane; import javax.swing.JPanel; /* * 拼图类 */ public class PictureCanvas extends JPanel implements MouseListener { //静态变量 public static int pictureID = 1;//图片ID public static int stepNum = 0;//步数 private Cell[] cell; private boolean hasAddActionListener = false;//表示是否为小方格添加了点击监听,有为true private Rectangle nullCell; //构造方法 public PictureCanvas() { initCanvas(); } //初始化 public void initCanvas(){ //设置拼图区的位置 this.setLayout(null);//帧布局 //创建12个小方格,并添加到拼图区 cell = new Cell[12]; for(int i = 0;i < 4;i++){ for(int j = 0;j < 3;j++){ //加载图片 int num = i*3+j; ImageIcon icon = new ImageIcon("picture/"+pictureID+"_"+(num+1)+".gif"); //创建图片小方格 cell[num] = new Cell(icon); //指定显示位置 cell[num].setLocation(150*j+20, i*150+20); //把图片小方格添加到拼图区 this.add(cell[num]); } } //删除第12个小方格 this.remove(cell[11]); nullCell = new Rectangle(320, 470, 150, 150); hasAddActionListener = false; } //重新加载图片,并添加数字提示 public void reloadPictureAddNumber() { for(int i = 0;i < 4;i++){ for(int j = 0;j < 3;j++){ int num = i*3+j; ImageIcon icon = new ImageIcon("picture/"+pictureID+"_"+(num+1)+".gif"); cell[num].setIcon(icon); cell[num].setText(num+1+""); cell[num].setVerticalTextPosition(getY()/2); cell[num].setHorizontalTextPosition(getX()/2); } } } //重新加载图片,并清除数字提示 public void reloadPictureClearNumber() { for(int i = 0;i < 4;i++){ for(int j = 0;j < 3;j++){ int num = i*3+j; ImageIcon icon = new ImageIcon("picture/"+pictureID+"_"+(num+1)+".gif"); cell[num].setIcon(icon); cell[num].setText(""); } } } //start 对小方格重新排序 public void start() { //如果没有给小方格添加监听,则添加监听 if(!hasAddActionListener){ for(int i=0;i<11;i++){ cell[i].addMouseListener(this); } hasAddActionListener=true; } //当第一个小方格离左上角比较近的话,进行空方格与就近方格的随机交换 while(cell[0].getBounds().x<=170 && cell[0].getBounds().y<=170){ //获取空方格的位置 int nullX = nullCell.getBounds().x; int nullY = nullCell.getBounds().y; //随机产生一个方向,进行空方格的移动互换 //产生0-3之间的随机数,代表交换移动方向 int direction = (int)(Math.random()*4); switch (direction){ case 0://空方格向左交换移动,原左侧方格向右移动 nullX -= 150; cellMove(nullX,nullY,"RIGHT"); break; case 1://空方格向右交换移动,原右侧方格向左移动 nullX += 150; cellMove(nullX, nullY, "LEFT"); break; case 2://空方格向上交换移动,原上方方格向下移动 nullY -= 150; cellMove(nullX, nullY, "DOWN"); break; case 3://空方格向下交换移动,原下方方格向上移动 nullY += 150; cellMove(nullX, nullY, "UP"); break; } } } private void cellMove(int nullX, int nullY, String direction) { for(int i=0;i<11;i++){ if(cell[i].getBounds().x == nullX && cell[i].getBounds().y == nullY){ //当前方格移动 cell[i].move(direction); //空方格移动(nullX,nullY) nullCell.setLocation(nullX,nullY); break; } } } @Override public void mouseClicked(MouseEvent e) { } @Override public void mousePressed(MouseEvent e) { //获取当前点击的小方格 Cell button = (Cell)e.getSource(); //获取所点击方格的x,y int clickX = button.getBounds().x; int clickY = button.getBounds().y; //获取空方格的x,y int nullX = nullCell.getBounds().x; int nullY = nullCell.getBounds().y; //比较如果满足条件,则互换位置 if(clickX == nullX && clickY - nullY == 150){//点击为空方格下方方格 button.move("UP"); }else if (clickX == nullX && clickY - nullY == -150) {//点击为空方格上方方格 button.move("DOWN"); }else if (clickX - nullX == 150 && clickY == nullY) {//点击为空方格右方方格 button.move("LEFT"); }else if (clickX - nullX == -150 && clickY == nullY) {//点击为空方格左方方格 button.move("RIGHT"); }else { return; } //更新空方格位置 nullCell.setLocation(clickX, clickY); //拼图区重新绘制 this.repaint(); //更新游戏移动步数 stepNum++; PictureMainFrame.step.setText("步数:" + stepNum); //判断若完成,则提示完成 if(isFinish()){ JOptionPane.showMessageDialog(this, "恭喜你完成了,共用"+stepNum+"步。"); //撤销小方格的监听 for(int i=0;i<11;i++){ cell[i].removeMouseListener(this); } hasAddActionListener=false; } } private boolean isFinish(){ for (int i = 0; i < 11; i++) { int x = cell[i].getBounds().x; int y = cell[i].getBounds().y; if (((y-20)/150*3+(x-20)/150) != i) { return false; } } return true; } @Override public void mouseReleased(MouseEvent e) { } @Override public void mouseEntered(MouseEvent e) { } @Override public void mouseExited(MouseEvent e) { } } //PictureMainFrame.java package cn.itcast.picture.ui; import javax.swing.JFrame; import java.awt.Rectangle; import javax.swing.JPanel; import javax.swing.border.TitledBorder; import java.awt.BorderLayout; import java.awt.Color; import java.awt.GridLayout; import javax.swing.ButtonGroup; import javax.swing.JRadioButton; import javax.swing.JComboBox; import javax.swing.JLabel; import javax.swing.JButton; import javax.swing.JTextField; import java.awt.Cursor; import java.awt.Dimension; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.ItemEvent; import java.awt.event.ItemListener; /* * 主界面类 */ public class PictureMainFrame extends JFrame { private String[] items = {"小女孩","女明星"}; private JRadioButton addNumberInfo; private JRadioButton clearNumberInfo; private PictureCanvas canvas; private PicturePreview preview; private JComboBox<String> comboBox; private JTextField name; public static JTextField step; private JButton start; // 空参数构造方法 public PictureMainFrame() { //super(); init();//界面初始化 addComponent();//添加组建 addPreviewImage();//添加预览图片与拼图图片 addActionListener();//为组建添加事件监听 } private void addActionListener() { //数值提示 addNumberInfo.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { //完成数字提示的显示 canvas.reloadPictureAddNumber(); } }); clearNumberInfo.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { //完成数值提示的清除 canvas.reloadPictureClearNumber(); } }); comboBox.addItemListener(new ItemListener() { @Override public void itemStateChanged(ItemEvent e) { //获取选择图片的序号 int num = comboBox.getSelectedIndex(); // 更新预览区 PictureCanvas.pictureID = num+1; preview.repaint();//重新绘制预览区界面 //更新拼图区 canvas.removeAll(); canvas.initCanvas(); canvas.repaint(); // canvas.reloadPictureClearNumber(); //更新游戏状态区 name.setText("图片名称:"+comboBox.getSelectedItem()); PictureCanvas.stepNum = 0; step.setText("步数:"+0); //更新按钮区 clearNumberInfo.setSelected(true); } }); start.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { // 更新游戏状态区 步数:0 PictureCanvas.stepNum = 0; step.setText("步数:0"); //将小方格位置随机打乱 canvas.start(); } }); } private void addPreviewImage() { //创建面板,包含拼图区和预览区 JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1,2));//设置成1X2的表格布局 canvas = new PictureCanvas(); canvas.setBorder(new TitledBorder("拼图区")); preview = new PicturePreview(); preview.setBorder(new TitledBorder("预览区")); panel.add(canvas,BorderLayout.WEST); panel.add(preview,BorderLayout.EAST); //------------------ //把面板显示在主界面中 this.add(panel,BorderLayout.CENTER); } private void addComponent() { JPanel panel = new JPanel(); panel.setBackground(Color.PINK); panel.setLayout(new GridLayout(1, 2)); JPanel leftPanel = new JPanel(); leftPanel.setBackground(Color.PINK); leftPanel.setBorder(new TitledBorder("按钮区")); addNumberInfo = new JRadioButton("数字提示",false); addNumberInfo.setBackground(Color.PINK); clearNumberInfo = new JRadioButton("清楚提示",true); clearNumberInfo.setBackground(Color.PINK); comboBox = new JComboBox(items); comboBox.setPreferredSize(new Dimension(100, 24)); start = new JButton("开始"); start.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR)); start.setBackground(Color.PINK); ButtonGroup buttonGroup = new ButtonGroup(); buttonGroup.add(addNumberInfo); buttonGroup.add(clearNumberInfo); leftPanel.add(addNumberInfo); leftPanel.add(clearNumberInfo); leftPanel.add(new JLabel(" 选择图片:")); leftPanel.add(comboBox); leftPanel.add(start); JPanel rightPanel = new JPanel(); rightPanel.setBackground(Color.PINK); rightPanel.setBorder(new TitledBorder("游戏状态")); rightPanel.setLayout(new GridLayout(1,2)); name = new JTextField("图片名称:小女孩"); step = new JTextField("步数:0"); name.setEditable(false); step.setEditable(false); rightPanel.add(name, BorderLayout.WEST); rightPanel.add(step, BorderLayout.EAST); panel.add(leftPanel, BorderLayout.WEST); panel.add(rightPanel, BorderLayout.EAST); this.add(panel, BorderLayout.NORTH); } private void init() { this.setBounds(new Rectangle(150, 25, 1000, 720)); this.setTitle("拼图游戏"); this.setResizable(false); //设置窗口默认关闭操作 this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } } //PicturePreview.java package cn.itcast.picture.ui; import java.awt.Graphics; import java.awt.Image; import javax.swing.ImageIcon; import javax.swing.JPanel; /* * 图片预览类 */ public class PicturePreview extends JPanel { //重写绘制当前组件方法 @Override protected void paintComponent(Graphics g) { // TODO Auto-generated method stub super.paintComponent(g); //制定图片文件路径 String filename = "picture/"+PictureCanvas.pictureID+".jpg"; //获取图片文件中的图像 ImageIcon icon = new ImageIcon(filename); Image image = icon.getImage(); //把图像绘制在预览区中 g.drawImage(image, 20, 20, 450, 600, this); } } // MainApp.java package cn.itcast.picture.app; import cn.itcast.picture.ui.PictureMainFrame; /* * 启动器 */ public class MainApp { public static void main(String[] args) { // 创建主界面 PictureMainFrame frame=new PictureMainFrame(); //显示界面 frame.setVisible(true); } }
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