1、 PC客户端与Android服务端的Socket同步通信(USB) 收藏 需求: 1.一个android端的service后台运行的程序,作为socket的服务器端;用于接收Pc client端发来的命令,来处理数据后,把结果发给PC client 2.PC端程序,作为socket的客户端,用于给android手机端发操作命令 难点分析: 1.手机一定要有adb模式,即插上USB线时马上提示的对话框选adb。好多对手机的操作都可以用adb直接作。 不过,我发现LG GW880就没有,要去下载个 2.
2、android默认手机端的IP为“127.0.0.1” 3.要想联通PC与android手机的sokcet,一定要用adb forward 来作下端口转发才能连上socket. view plaincopy to clipboardprint? Runtime.getRuntime().exec("adb forward tcp:12580 tcp:10086"); Thread.sleep(3000); Runtime.getRuntime().exec("adb forward tcp:12580 tcp:10086");
3、 Thread.sleep(3000); 4.android端的service程序Install到手机上容易,但是还要有方法来从PC的client端来启动手机上的service ,这个办法可以通过PC端adb命令来发一个Broastcast ,手机端再写个接收BroastcastReceive来接收这个Broastcast,在这个BroastcastReceive来启动service pc端命令: view plaincopy to clipboardprint? Runtime.getRuntime().exec(
4、 "adb shell am broadcast -a NotifyServiceStart"); Runtime.getRuntime().exec( "adb shell am broadcast -a NotifyServiceStart"); android端的代码:ServiceBroadcastReceiver.java view plaincopy to clipboardprint? package com.otheri.service; import android.content.BroadcastReceiver; i
5、mport android.content.Context; import android.content.Intent; import android.util.Log; public class ServiceBroadcastReceiver extends BroadcastReceiver { private static String START_ACTION = "NotifyServiceStart"; private static String STOP_ACTION = "NotifyServiceStop";
6、 @Override public void onReceive(Context context, Intent intent) { Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive"); String action = intent.getAction(); if (START
7、ACTION.equalsIgnoreCase(action)) { context.startService(new Intent(context, androidService.class)); Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive start end"); } else i
8、f (STOP_ACTION.equalsIgnoreCase(action)) { context.stopService(new Intent(context, androidService.class)); Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive stop end"); }
9、 } } package com.otheri.service; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.util.Log; public class ServiceBroadcastReceiver extends BroadcastReceiver { private static String START_ACTION = "NotifySer
10、viceStart"; private static String STOP_ACTION = "NotifyServiceStop"; @Override public void onReceive(Context context, Intent intent) { Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive"); String action = intent.getAction()
11、 if (START_ACTION.equalsIgnoreCase(action)) { context.startService(new Intent(context, androidService.class)); Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive start end"); } else if (STOP_ACTION.equalsIgnoreCase(action
12、)) { context.stopService(new Intent(context, androidService.class)); Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "ServiceBroadcastReceiver onReceive stop end"); } } } 5.由于是USB连接,所以socket就可以设计为一但连接就一直联通,即在new socket和开完out,in流后,就用个while(true){}来
13、循环PC端和android端的读和写 android的代码: view plaincopy to clipboardprint? public void run() { Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "a client has connected to server!"); BufferedOutputStream out; BufferedInputS
14、tream in; try { /* PC端发来的数据msg */ String currCMD = ""; out = new BufferedOutputStream(client.getOutputStream()); in = new BufferedInputStream(client.getInputStream()); // testSocket();// 测试socket方法
15、 androidService.ioThreadFlag = true; while (androidService.ioThreadFlag) { try { if (!client.isConnected()) { break; } /* 接收PC发来的数据 */
16、 Log.v(androidService.TAG, Thread.currentThread().getName() + "---->" + "will read......"); /* 读操作命令 */ currCMD = readCMDFromSocket(in); Log.v(androidService.TAG, Thread.currentThread().getName()
17、 + "---->" + "**currCMD ==== " + currCMD); /* 根据命令分别处理数据 */ if (currCMD.equals("1")) { out.write("OK".getBytes()); out.flush(); } else if
18、currCMD.equals("2")) { out.write("OK".getBytes()); out.flush(); } else if (currCMD.equals("3")) { out.write("OK".getBytes()); out.flush();
19、} else if (currCMD.equals("4")) { /* 准备接收文件数据 */ try { out.write("service receive OK".getBytes()); out.flush(); } catch (IOException e) {
20、 e.printStackTrace(); } /* 接收文件数据,4字节文件长度,4字节文件格式,其后是文件数据 */ byte[] filelength = new byte[4]; byte[] fileformat = new byte[4]; byte[] filebyt
21、es = null; /* 从socket流中读取完整文件数据 */ filebytes = receiveFileFromSocket(in, out, filelength, fileformat); // Log.v(Service139.TAG, "receive data =" + new
22、 // String(filebytes)); try { /* 生成文件 */ File file = FileHelper.newFile("R0013340.JPG"); FileHelper.writeFile(file, filebytes, 0, fi
23、lebytes.length); } catch (IOException e) { e.printStackTrace(); } } else if (currCMD.equals("exit")) { } } catch (Exception e) {
24、 // try { // out.write("error".getBytes("utf-8")); // out.flush(); // } catch (IOException e1) { // e1.printStackTrace(); // } Log.e(androidServ
25、ice.TAG, Thread.currentThread().getName() + "---->" + "read write error111111"); } } out.close(); in.close(); } catch (Exception e) { Log.e(androidService.TAG, Thread.curre
26、ntThread().getName() + "---->" + "read write error222222"); e.printStackTrace(); } finally { try { if (client != null) { Log.v(androidService.TAG, Thread.currentThread().getName()
27、 + "---->" + "client.close()"); client.close(); } } catch (IOException e) { Log.e(androidService.TAG, Thread.currentThread().getName() + "---->" + "read write error33333
28、3"); e.printStackTrace(); } } public void run() { Log.d(androidService.TAG, Thread.currentThread().getName() + "---->" + "a client has connected to server!"); BufferedOutputStream out; BufferedInputStream in; try { /* PC端发来的数据ms
29、g */ String currCMD = ""; out = new BufferedOutputStream(client.getOutputStream()); in = new BufferedInputStream(client.getInputStream()); // testSocket();// 测试socket方法 androidService.ioThreadFlag = true; while (androidService.ioThreadFlag) { try { if (!client.isCo
30、nnected()) { break; } /* 接收PC发来的数据 */ Log.v(androidService.TAG, Thread.currentThread().getName() + "---->" + "will read......"); /* 读操作命令 */ currCMD = readCMDFromSocket(in); Log.v(androidService.TAG, Thread.currentThread().getName() + "---
31、>" + "**currCMD ==== " + currCMD); /* 根据命令分别处理数据 */ if (currCMD.equals("1")) { out.write("OK".getBytes()); out.flush(); } else if (currCMD.equals("2")) { out.write("OK".getBytes()); out.flush(); } else if (currCMD.equals("3")) { out.write
32、"OK".getBytes()); out.flush(); } else if (currCMD.equals("4")) { /* 准备接收文件数据 */ try { out.write("service receive OK".getBytes()); out.flush(); } catch (IOException e) { e.printStackTrace(); } /* 接收文件数据,4字节文件长度,4字节文件格式,其后是文件数据
33、 */ byte[] filelength = new byte[4]; byte[] fileformat = new byte[4]; byte[] filebytes = null; /* 从socket流中读取完整文件数据 */ filebytes = receiveFileFromSocket(in, out, filelength, fileformat); // Log.v(Service139.TAG, "receive data =" + new //
34、String(filebytes)); try { /* 生成文件 */ File file = FileHelper.newFile("R0013340.JPG"); FileHelper.writeFile(file, filebytes, 0, filebytes.length); } catch (IOException e) { e.printStackTrace(); } } else if (currCMD.equals("exit")) {
35、 } } catch (Exception e) { // try { // out.write("error".getBytes("utf-8")); // out.flush(); // } catch (IOException e1) { // e1.printStackTrace(); // } Log.e(androidService.TAG, Thread.currentThread().getName() + "---->" + "read write er
36、ror111111"); } } out.close(); in.close(); } catch (Exception e) { Log.e(androidService.TAG, Thread.currentThread().getName() + "---->" + "read write error222222"); e.printStackTrace(); } finally { try { if (client != null) { Log.v(androidService.TA
37、G, Thread.currentThread().getName() + "---->" + "client.close()"); client.close(); } } catch (IOException e) { Log.e(androidService.TAG, Thread.currentThread().getName() + "---->" + "read write error333333"); e.printStackTrace(); } } 6.如果是在PC端和and
38、roid端的读写操作来while(true){}循环,这样socket流的结尾不好判断,不能用“-1”来判断,因为“-1”是只有在socket关闭时才作为判断结尾。 7.socket在out.write(bytes);时,要是数据太大时,超过socket的缓存,socket自动分包发送,所以对方就一定要用循环来多次读。最好的办法就是服务器和客户端协议好,比如发文件时,先写过来一个要发送的文件的大小,然后再发送文件;对方用这个大小,来循环读取数据。 android端接收数据的代码: view plaincopy to clipboardprint? /**
39、 * 功能:从socket流中读取完整文件数据 * * InputStream in:socket输入流 * * byte[] filelength: 流的前4个字节存储要转送的文件的字节数 * * byte[] fileformat:流的前5-8字节存储要转送的文件的格式(如.apk) * * */ public static byte[] receiveFileFromSocket(InputStream in,
40、 OutputStream out, byte[] filelength, byte[] fileformat) { byte[] filebytes = null;// 文件数据 try { int filelen = MyUtil.bytesToInt(filelength);// 文件长度从4字节byte[]转成Int String strtmp = "read file length ok:" + filelen; out.write(
41、strtmp.getBytes("utf-8")); out.flush(); filebytes = new byte[filelen]; int pos = 0; int rcvLen = 0; while ((rcvLen = in.read(filebytes, pos, filelen - pos)) > 0) { pos += rcvLen; }
42、 Log.v(androidService.TAG, Thread.currentThread().getName() + "---->" + "read file OK:file size=" + filebytes.length); out.write("read file ok".getBytes("utf-8")); out.flush(); } catch (Exception e) {
43、 Log.v(androidService.TAG, Thread.currentThread().getName() + "---->" + "receiveFileFromSocket error"); e.printStackTrace(); } return filebytes; } /** * 功能:从socket流中读取完整文件数据 * * InputStream in:socket输入流 * * b
44、yte[] filelength: 流的前4个字节存储要转送的文件的字节数 * * byte[] fileformat:流的前5-8字节存储要转送的文件的格式(如.apk) * * */ public static byte[] receiveFileFromSocket(InputStream in, OutputStream out, byte[] filelength, byte[] fileformat) { byte[] filebytes = null;// 文件数据 try { int filelen = MyUtil.
45、bytesToInt(filelength);// 文件长度从4字节byte[]转成Int String strtmp = "read file length ok:" + filelen; out.write(strtmp.getBytes("utf-8")); out.flush(); filebytes = new byte[filelen]; int pos = 0; int rcvLen = 0; while ((rcvLen = in.read(filebytes, pos, filelen - pos)) > 0) {
46、 pos += rcvLen; } Log.v(androidService.TAG, Thread.currentThread().getName() + "---->" + "read file OK:file size=" + filebytes.length); out.write("read file ok".getBytes("utf-8")); out.flush(); } catch (Exception e) { Log.v(androidService.TAG, Thread.currentThread().
47、getName() + "---->" + "receiveFileFromSocket error"); e.printStackTrace(); } return filebytes; } 8.socket的最重要的机制就是读写采用的是阻塞的方式,如果客户端作为命令发起者,服务器端作为接收者的话,只有当客户端client用out.writer()写到输出流里后,即流中有数据service的read才会执行,不然就会一直停在read()那里等数据。 9.还要让服务器端可以同时连接多个client,即服务器端用new thread()来作数
48、据读取操作。 源码: 客户端(pc端): testPcClient.java view plaincopy to clipboardprint? import java.io.BufferedInputStream; import java.io.BufferedOutputStream; import java.io.BufferedReader; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.Input
49、Stream; import java.io.InputStreamReader; import .InetAddress; import .Socket; import .UnknownHostException; public class testPcClient { /** * @param args * @throws InterruptedException */ public static void main(String[] args) throws InterruptedException { try { Runtime.getRuntime().exec( "adb shell am broadcast -a NotifyServiceStop"); Thread.sleep(3000); Runtime.getRuntime().exec("adb forward tcp:12580 tcp:10086");
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