1、14. 4×4矩阵式键盘辨认技术 1. 实验任务 如图4.14.2所示,用AT89S51并行口P1接4×4矩阵键盘,以P1.0-P1.3作输入线,以P1.4-P1.7作输出线;在数码管上显示每个按键“0-F”序号。相应按键序号排列如图4.14.1所示 图4.14.1 2. 硬件电路原理图 图4.14.2 3. 系统板上硬件连线 (1. 把“单片机系统“区域中P3.0-P3.7端口用8芯排线连接到“4X4行列式键盘”区域中C1-C4 R1-R4端口上; (2. 把“单片机系统”区域中P0.0/AD0-P0.7/AD7端口用8芯排线连接到“四路静态数码显示模
2、块”区域中任一种a-h端口上;规定:P0.0/AD0相应着a,P0.1/AD1相应着b,……,P0.7/AD7相应着h。 4. 程序设计内容 (1. 4×4矩阵键盘辨认解决 (2. 每个按键有它行值和列值 ,行值和列值组合就是辨认这个按键编码。矩阵行线和列线分别通过两并行接口和CPU通信。每个按键状态同样需变成数字量“0”和“1”,开关一端(列线)通过电阻接VCC,而接地是通过程序输出数字“0”实现。键盘解决程序任务是:拟定有无键按下,判断哪一种键按下,键功能是什么;还要消除按键在闭合或断开时抖动。两个并行口中,一种输出扫描码,使按键逐行动态接地,另一种并行口输入按键状态,由行扫描
3、值和回馈信号共同形成键编码而辨认按键,通过软件查表,查出该键功能。 5. 程序框图 图4.14.3 6. 汇编源程序 KEYBUF EQU 30H ORG 00H START:MOV KEYBUF,#2 WAIT: MOV P3,#0FFH CLR P3.4 MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY1 LCALL DELY10MS MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY1 MOV A,P3 ANL A,#0FH CJNE A,#0EH,NK1 MOV KEYBUF
4、0 LJMP DK1 NK1:CJNE A,#0DH,NK2 MOV KEYBUF,#1 LJMP DK1 NK2:CJNE A,#0BH,NK3 MOV KEYBUF,#2 LJMP DK1 NK3:CJNE A,#07H,NK4 MOV KEYBUF,#3 LJMP DK1 NK4:NOP DK1: MOV A,KEYBUF MOV DPTR,#TABLE MOVC A,@A+DPTR MOV P0,A DK1A:MOV A,P3 ANL A,#0FH XRL A,#0FH JNZ DK1A NOKEY1: MOV P3,#0FFH C
5、LR P3.5 MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY2 LCALL DELY10MS MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY2 MOV A,P3 ANL A,#0FH CJNE A,#0EH,NK5 MOV KEYBUF,#4 LJMP DK2 NK5:CJNE A,#0DH,NK6 MOV KEYBUF,#5 LJMP DK2 NK6:CJNE A,#0BH,NK7 MOV KEYBUF,#6 LJMP DK2 NK7:CJNE A,#07H,NK8 MOV KEYB
6、UF,#7 LJMP DK2 NK8:NOP DK2: MOV A,KEYBUF MOV DPTR,#TABLE MOVC A,@A+DPTR MOV P0,A DK2A:MOV A,P3 ANL A,#0FH XRL A,#0FH JNZ DK2A NOKEY2: MOV P3,#0FFH CLR P3.6 MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY3 LCALL DELY10MS MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY3 MOV A,P3 ANL A,#0FH
7、 CJNE A,#0EH,NK9 MOV KEYBUF,#8 LJMP DK3 NK9:CJNE A,#0DH,NK10 MOV KEYBUF,#9 LJMP DK3 NK10:CJNE A,#0BH,NK11 MOV KEYBUF,#10 LJMP DK3 NK11:CJNE A,#07H,NK12 MOV KEYBUF,#11 LJMP DK3 NK12:NOP DK3: MOV A,KEYBUF MOV DPTR,#TABLE MOVC A,@A+DPTR MOV P0,A DK3A:MOV A,P3 ANL A,#0FH XRL A,#0FH
8、 JNZ DK3A NOKEY3: MOV P3,#0FFH CLR P3.7 MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY4 LCALL DELY10MS MOV A,P3 ANL A,#0FH XRL A,#0FH JZ NOKEY4 MOV A,P3 ANL A,#0FH CJNE A,#0EH,NK13 MOV KEYBUF,#12 LJMP DK4 NK13:CJNE A,#0DH,NK14 MOV KEYBUF,#13 LJMP DK4 NK14:CJNE A,#0BH,NK15 MOV KEYBUF,
9、14 LJMP DK4 NK15:CJNE A,#07H,NK16 MOV KEYBUF,#15 LJMP DK4 NK16:NOP DK4: MOV A,KEYBUF MOV DPTR,#TABLE MOVC A,@A+DPTR MOV P0,A DK4A:MOV A,P3 ANL A,#0FH XRL A,#0FH JNZ DK4A NOKEY4: LJMP WAIT DELY10MS: MOV R6,#10 D1:MOV R7,#248 DJNZ R7,$ DJNZ R6,D1 RET TABLE:DB 3FH,06H,5BH,4FH,
10、66H,6DH,7DH,07H
DB 7FH,6FH,77H,7CH,39H,5EH,79H,71H
END
7. C语言源程序
#include
11、) { P3=0xff; P3_4=0; temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { for(i=50;i>0;i--) for(j=200;j>0;j--); temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { temp=P3; temp=temp & 0x0f; switch(temp) { case 0x0e: key=7; break; case 0x0d: key=8; break; case 0x0b: key=9; break; case 0x
12、07: key=10; break; } temp=P3; P1_0=~P1_0; P0=table[key]; temp=temp & 0x0f; while(temp!=0x0f) { temp=P3; temp=temp & 0x0f; } } } P3=0xff; P3_5=0; temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { for(i=50;i>0;i--) for(j=200;j>0;j--); temp=P3; temp=temp & 0x0f; if (temp!=0x0f) {
13、 temp=P3; temp=temp & 0x0f; switch(temp) { case 0x0e: key=4; break; case 0x0d: key=5; break; case 0x0b: key=6; break; case 0x07: key=11; break; } temp=P3; P1_0=~P1_0; P0=table[key]; temp=temp & 0x0f; while(temp!=0x0f) { temp=P3; temp=temp & 0x0f; } } } P3=0xff; P3_6=0
14、 temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { for(i=50;i>0;i--) for(j=200;j>0;j--); temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { temp=P3; temp=temp & 0x0f; switch(temp) { case 0x0e: key=1; break; case 0x0d: key=2; break; case 0x0b: key=3; break; case 0x07: key=12; break;
15、} temp=P3; P1_0=~P1_0; P0=table[key]; temp=temp & 0x0f; while(temp!=0x0f) { temp=P3; temp=temp & 0x0f; } } } P3=0xff; P3_7=0; temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { for(i=50;i>0;i--) for(j=200;j>0;j--); temp=P3; temp=temp & 0x0f; if (temp!=0x0f) { temp=P3; temp=temp & 0x0f; switch(temp) { case 0x0e: key=0; break; case 0x0d: key=13; break; case 0x0b: key=14; break; case 0x07: key=15; break; } temp=P3; P1_0=~P1_0; P0=table[key]; temp=temp & 0x0f; while(temp!=0x0f) { temp=P3; temp=temp & 0x0f; } } } } }






