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verilog自动手动换挡频率计.docx

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直接上源码,不解释,自己建工程运行即可看到功能! module control(cp1024hz,started,reset,k1,k2,k3,k4,k5,k6, zero1,zero2,zero3,zero4,zero5,zero6,time_out, mode,flag_pressed,sound_en,latch_en);//yesd input cp1024hz,started,reset; input k1,k2,k3,k4,k5,k6;//抢答的6个按键,由cp1024hz扫描是否有按键 input zero1,zero2,zero3,zero4,zero5,zero6;//6个用?的分数是否为0,并将分数为0的淘汰 input time_out;//倒计时已完 output flag_pressed,sound_en,latch_en,mode;//是否已按键;声音控制;模式控制;输出模式 reg flag_pressed,sound_en,latch_en; reg[3:0] mode; always @(posedge cp1024hz) begin if(!started)//当started=0时,对系统进行初始化,同时将mode置0; begin mode<=0; flag_pressed<=1; //利用设置这个将k1~k6屏蔽 sound_en<=0; latch_en<=0; end else begin if(reset) //started=1已开始,reset=1新一轮抢答 begin flag_pressed<=0; sound_en<=0; latch_en<=0; mode<=7; //mode置为抢答模式 end else begin if(time_out) begin sound_en<=1;//时间完了之后,响声提示 end else begin if(!flag_pressed && k1 && !zero1)//当started=1时,按下key1 begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=1; end else if(started && !flag_pressed && k2 && !zero2) begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=2; end else if(!flag_pressed && k3 && !zero3) begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=3; end else if(!flag_pressed && k4 && !zero4) begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=4; end else if(!flag_pressed && k5 && !zero5) begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=5; end else if(!flag_pressed && k6 && !zero6) begin flag_pressed<=1; sound_en<=1; latch_en<=1; //按键之后,产生相应电平 mode<=6; end end end end end endmodule module display(cp1024hz,mode,setted_score,score1,score2,score3,score4,score5,score6,time_countdown, disp);//yesd input cp1024hz; input[3:0] mode,time_countdown;//从time_count引出 input[7:0] setted_score,score1,score2,score3,score4,score5,score6; output disp; reg [3:0]mode_disp; reg[7:0] disp; always @(posedge cp1024hz) begin case(mode) 4'b0000 : disp<=setted_score; 4'b0001 : disp<=score1; 4'b0010 : disp<=score2; 4'b0011 : disp<=score3; 4'b0100 : disp<=score4; 4'b0101 : disp<=score5; 4'b0110 : disp<=score6; 4'b0111 : begin disp[3:0]<=time_countdown; disp[7:4]<=0; end default : disp<=setted_score; endcase end endmodule module mode_latch_change(cp1024hz,started,flag_pressed,latch_clk,up_clk,down_clk,mode_in,mode_out); input cp1024hz,started,flag_pressed;//yesd input latch_clk;//锁存mode的信号 input up_clk,down_clk;//设置mode按键,上调和下调 input[3:0]mode_in;//从control的mode输出引进 output mode_out; reg[3:0] mode_out; reg up_clk1,down_clk1,latch_clk1; always @(posedge cp1024hz) begin up_clk1<=up_clk; down_clk1<=down_clk; latch_clk1<=latch_clk; end wire up_clk2,down_clk2,latch_clk2;//对输入的信号的变化,便于cp1024hz的脉冲捕获 assign up_clk2=up_clk1&(~up_clk); assign down_clk2=down_clk1&(~down_clk); assign latch_clk2=latch_clk1&(~latch_clk); always @(posedge cp1024hz) begin if(!started)//started=0,设置分数模式,mode_out=mode_in=0; begin mode_out<=0; end else//正常工作 begin if(!flag_pressed)//抢答模式 begin mode_out<=mode_in; end else if(latch_clk2)//锁存模式 begin mode_out<=mode_in; end else if(flag_pressed && up_clk2)//查看各个分数,mode加计数 begin if(mode_out>=6) begin mode_out<=0; end else begin mode_out<=mode_out+1; end end else if(flag_pressed && down_clk2)//查看各个分数,mode减计数 begin if(mode_out<=0) begin mode_out<=6; end else begin mode_out<=mode_out-1; end end else begin // mode_out<=mode_in; end end end endmodule module restart(cp1024hz,start_clk,started);//started==0设置初始分数,started==1开始工作 input cp1024hz,start_clk; //yesd output started; reg started; reg start_clk1; always @(posedge cp1024hz) begin start_clk1<=start_clk; end wire start_clk2; assign start_clk2=start_clk1&(~start_clk);//变换start_clk信号,防止抖动以及便于cp1024hz扫描 always @(posedge cp1024hz)//start正常工作抢答_clk翻转,started翻转,为0时设置分数,为1时 begin if(start_clk2) begin started<=~started; end end endmodule module score_count(cp1024hz,started,reset,mode,time_out,right_key,wrong_key,setted_score, score1,score2,score3,score4,score5,score6, zero1,zero2,zero3,zero4,zero5,zero6);//yesd input cp1024hz,started,reset; input time_out;//时间完了之后却没有是抢答 input right_key,wrong_key;//每次抢答之后主持人用于判断抢答者回答是否正确,从而设置分数 input[3:0] mode;//从control的mode输出引进 input[7:0] setted_score;//mode=0时设置的厨师分数 output score1,score2,score3,score4,score5,score6;//各玩家分数 output zero1,zero2,zero3,zero4,zero5,zero6;//玩家分数是否为0 reg zero1,zero2,zero3,zero4,zero5,zero6; reg [7:0]score1,score2,score3,score4,score5,score6; reg right1,wrong1; always @(posedge cp1024hz) begin right1<=right_key; wrong1<=wrong_key; end wire right2,wrong2;//将判断回答对错的信号变换,消除抖动以及便于扫描识别 assign right2=right1&(~right_key); assign wrong2=wrong1&(~wrong_key); reg temp_flag;//用于消除多次判断回答对错,防止扣分错误 always @(posedge cp1024hz) begin if(!started)//设置分数时,对各个玩家分数初始化 begin score1<=setted_score; score2<=setted_score; score3<=setted_score; score4<=setted_score; score5<=setted_score; score6<=setted_score; zero1<=0; zero2<=0; zero3<=0; zero4<=0; zero5<=0; zero6<=0; temp_flag<=0; end else //started=1,正常工作模式 begin if(reset) //reset之后初始化参数 begin temp_flag<=0; end else //进行回答判断 begin if(!time_out && !temp_flag && wrong2)//回答错误,减1分 begin temp_flag<=1;//标志位置1,防止再次按键 case(mode) 4'b0001 : //如果抢答为玩家1 begin if(score1[3:0]==0 && score1[7:4]>=1) begin score1[3:0]<=9; score1[7:4]<=score1[7:4]-1; end else if(score1[3:0]==1 && score1[7:4]==0) begin score1[7:0]<=0; zero1<=1;//玩家1的分数减少到0,淘汰 end else begin if(score1[7:0]!=0) begin score1[3:0]<=score1[3:0]-1; end end end 4'b0010 : //如果抢答为玩家2 begin if(score2[3:0]==0 && score2[7:4]>=1) begin score2[3:0]<=9; score2[7:4]<=score2[7:4]-1; end else if(score2[3:0]==1 && score2[7:4]==0) begin score2[7:0]<=0; zero2<=1; end else begin if(score2[7:0]!=0) begin score2[3:0]<=score2[3:0]-1; end end end 4'b0011 : //如果抢答为玩家3 begin if(score3[3:0]==0 && score3[7:4]>=1) begin score3[3:0]<=9; score3[7:4]<=score3[7:4]-1; end else if(score3[3:0]==1 && score3[7:4]==0) begin score3[7:0]<=0; zero3<=1; end else begin if(score3[7:0]!=0) begin score3[3:0]<=score3[3:0]-1; end end end 4'b0100 : //如果抢答为玩家4 begin if(score4[3:0]==0 && score4[7:4]>=1) begin score4[3:0]<=9; score4[7:4]<=score4[7:4]-1; end else if(score4[3:0]==1 && score4[7:4]==0) begin score4[7:0]<=0; zero4<=1; end else begin if(score4[7:0]!=0) begin score4[3:0]<=score4[3:0]-1; end end end 4'b0101 : //如果抢答为玩家5 begin if(score5[3:0]==0 && score5[7:4]>=1) begin score5[3:0]<=9; score5[7:4]<=score5[7:4]-1; end else if(score5[3:0]==1 && score5[7:4]==0) begin score5[7:0]<=0; zero5<=1; end else begin if(score5[7:0]!=0) begin score5[3:0]<=score5[3:0]-1; end end end 4'b0110 : //如果抢答为玩家6 begin if(score6[3:0]==0 && score6[7:4]>=1) begin score6[3:0]<=9; score6[7:4]<=score6[7:4]-1; end else if(score6[3:0]==1 && score6[7:4]==0) begin score6[7:0]<=0; zero6<=1; end else begin if(score6[7:0]!=0) begin score6[3:0]<=score6[3:0]-1; end end end default : ; endcase end if(!time_out && !temp_flag && right2)//回答正确,相应加1分 begin temp_flag<=1; case(mode) 4'b0001 : //玩家1 if(score1[3:0]==9) begin score1[3:0]<=0; score1[7:4]<=score1[7:4]+1; end else begin score1[3:0]<=score1[3:0]+1; end 4'b0010 : //玩家2 if(score2[3:0]==9) begin score2[3:0]<=0; score2[7:4]<=score2[7:4]+1; end else begin score2[3:0]<=score2[3:0]+1; end 4'b0011 : //玩家3 if(score3[3:0]==9) begin score3[3:0]<=0; score3[7:4]<=score3[7:4]+1; end else begin score3[3:0]<=score3[3:0]+1; end 4'b0100 : //玩家4 if(score4[3:0]==9) begin score4[3:0]<=0; score4[7:4]<=score4[7:4]+1; end else begin score4[3:0]<=score4[3:0]+1; end 4'b0101 : //玩家5 if(score5[3:0]==9) begin score5[3:0]<=0; score5[7:4]<=score5[7:4]+1; end else begin score5[3:0]<=score5[3:0]+1; end 4'b0110 : //玩家6 if(score6[3:0]==9) begin score6[3:0]<=0; score6[7:4]<=score6[7:4]+1; end else begin score6[3:0]<=score6[3:0]+1; end default : ; endcase end end end end endmodule module set_score(cp1024hz,started,set_up,set_down,setted_score);//抢答前设置玩家分数yes input cp1024hz,started,set_up,set_down; output setted_score; reg [7:0]setted_score; reg cp_up,cp_down; always @(posedge cp1024hz) begin cp_up <=set_up; cp_down <=set_down; end wire cp_up_pos,cp_down_pos; assign cp_up_pos=cp_up&(~set_up); assign cp_down_pos=cp_down&(~set_down) ;//设置分数的cp,防止抖动 always @(posedge cp1024hz) //设置初始分数 begin if(!started) //当stared=0,设置模式,开始设置分数 begin if(cp_up_pos&&(!cp_down_pos)) //加分设置 begin if(setted_score[3:0]==9) begin setted_score[3:0]<=0; if(setted_score[7:4]==9) begin setted_score[7:4]<=0; end else begin setted_score[7:4]<=setted_score[7:4]+1; end end else begin setted_score[3:0]<=setted_score[3:0]+1; end end else if((!cp_up_pos)&&cp_down_pos) //减分设置 begin if(setted_score[3:0]==0) begin setted_score[3:0]<=9; if(setted_score[7:4]==0) begin setted_score[7:4]<=9; end else begin setted_score[7:4]<=setted_score[7:4]-1; end end else begin setted_score[3:0]<=setted_score[3:0]-1; end end end end endmodule module sound_alarm(reset,sound_en,cp1024hz,time_less_alarm,alarm);//yesd input reset,sound_en,cp1024hz; input time_less_alarm; output alarm; reg [9:0] temp_count; reg temp; always @(posedge cp1024hz)//(包括倒计时完,已抢答两种情况的声音提示) begin if(reset)//对中间变量进行初始化 begin temp<=1; temp_count<=0; end if(sound_en==1) begin if(temp_count==1023)//sound_en==1时,响1s钟提示 begin temp<=0; end else begin temp_count<=temp_count+1; end end end wire alarm_time; assign alarm_time=temp & sound_en; reg[9:0] temp1; reg time_left_alarm; always @(posedge cp1024hz)//时间到三秒时 提示声0.5s begin if(reset)//对中间变量进行初始化 begin temp1<=1; time_left_alarm<=0; end else begin if(time_less_alarm==0) begin temp1<=0; time_left_alarm<=0; end else begin//时间少于3s时 提示 if(temp1<=512) begin temp1<=temp1+1; time_left_alarm<=1; end else begin time_left_alarm<=0; end end end end assign alarm=(time_left_alarm|alarm_time)&cp1024hz; endmodule module time_count(cp1024hz,started,reset,flag_pressed,time_left,time_less_alarm,time_out);//yesd input cp1024hz,started,reset,flag_pressed; output time_left; output time_less_alarm;//倒计时到3s之后发出提醒信号 output time_out;//倒计时完了之后发出信号 reg [3:0] time_left; reg time_less_alarm; reg time_out; reg[9:0] temp_count; always @(posedge cp1024hz) begin if(!started) begin time_left<=0; end else begin if(reset) begin time_left<=9; time_less_alarm<=0; time_out<=0; temp_count<=0; end else begin if(time_left==3)//当倒计时剩3s时,发出警报 begin time_less_alarm<=1; end if(time_left==0)//当倒计时完了了,发出信号 begin time_out<=1; end if(flag_pressed)//已抢答,则终止倒计时,并置为初值 begin time_left<=9; end else//还未抢答,进行倒计时 begin if(temp_count==1023) begin temp_count<=0; if(time_left>1) begin time_left<=time_left-1; if(time_left==4) begin time_less_alarm<=1; end end else begin time_out<=1; time_left<=0; end end else begin temp_count<=temp_count+1; end end end end end endmodule 使用的连线组装的模块!如下图所示!
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