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轴的ansys画法
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第一次作业 轴
1、 创建圆柱体
Main menu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder
X=0, Y=0, Radius=15, Depth=25;
X=0, Y=0, Radius=20, Depth=-80;
转移工作平面并建圆柱体
Utility Menu: Work Plane> Offset WP to > XYZ Locations+
X=0, Y=0, Z=-80;
Main menu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder
X=0, Y=0, Radius=27, Depth=-6;
转移工作平面并建圆柱体
Utility Menu: Work Plane> Offset WP to > XYZ Locations+
X=0, Y=0,Z=-86;
Main menu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder
X=0, Y=0, Radius=15, Depth=-25;
转移工作平面并建圆柱体
Utility Menu: Work Plane> Offset WP to > XYZ Locations+
X=0, Y=0, Z=-111;
Main Menu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder
X=0, Y=0, Radius=12,Depth=-40;
2、 生成键槽
转动工作平面
Utility Menu: Work Plane>Offset WP by Increments
转移工作平面Utility Work Plane> Offset WP to > XYZ Locations+
X=12,Y=0 , Z=-119;
创建立方体
Mainmenu>Preprocessor>Modeling>Create Volumes>Cylinder>Block>By Dimensions
创建圆柱体
Main Menu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder X=0,Y=0,Radius=4,Depth=4;
创建圆柱体
MainMenu>Preprocessor>Modeling>Create Volumes>Cylinder>Solid Cylinder
X=0,Y=24,Radius=4,Depth=4;
将立方体与两个小圆柱体组合,并用bool指令减去生成键槽
Main Menu > Preprocessor > Modeling > Operate> Booleans >Add>Volumes
Main Menu > Preprocessor > Modeling > Operate> Booleans > Subtract > Volumes
同理生成另一个键槽
小圆柱坐标为 X=0,Y=0,Radius=6,Depth=5
X=0,Y=58,Radius=6,Depth=4
立方体坐标为
3、 倒角
创建关键点Main Menu > Preprocessor > Modeling > Create >Key points>In Active CS
110; 0, 15,23
120 ;0,15,23
130; 0, 13, 25
用关键点连线
Main Menu > Preprocessor > Modeling > Create Lines>Lines>Straight lines
110,120;
120,130;
110,130;
由线围成面
Main Menu > Preprocessor > Modeling > Create Areas>Arbitrary>By lines
沿圆柱体顶面线拉伸形成倒角实体
Main Menu > Preprocessor > Modeling > Operate>Extrude>Areas>By lines
在圆柱体上减去拉伸形成的倒角实体
Main Menu > Preprocessor > Modeling > Operate> Booleans > Subtract > Volumes
同理做另一个端面的倒角
创建关键点Main Menu > Preprocessor > Modeling > Create >Keypoints>In Active CS
300; 0,12,-151
310 ; 0,12,-149
320;0,10,-151
用关键点连线
Main Menu > Preprocessor > Modeling > Create Lines>Lines>Straight lines
300,310;
300,320;
310,320;
由线围成面
Main Menu > Preprocessor > Modeling > Create Areas>Arbitrary>By lines
沿圆柱体顶面线拉伸形成倒角实体
Main Menu > Preprocessor > Modeling > Operate>Extrude>Areas>By lines
在圆柱体上减去拉伸形成的倒角实体
Main Menu > Preprocessor > Modeling > Operate> Booleans > Subtract > Volumes
将所有实体组合完成轴的制作
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