收藏 分销(赏)

普里姆算法动画演示.doc

上传人:精**** 文档编号:1262080 上传时间:2024-04-19 格式:DOC 页数:13 大小:75.54KB
下载 相关 举报
普里姆算法动画演示.doc_第1页
第1页 / 共13页
普里姆算法动画演示.doc_第2页
第2页 / 共13页
点击查看更多>>
资源描述
图形库 EasyX 作者 CUIT----某 #include<stdio.h> #include<stdlib.h> #include<graphics.h> #include<conio.h> #include<windows.h> #define INT_MAX 99 //32768 #define INFINITY INT_MAX #define MAX_VERTEX_NUM 10 #define VRType int //#define InfoType int #define VertexType int #define Status int #define ERROR 0 #define OK 1 //int IncInfo; typedef enum {DG, DN, UDG, UDN} GraphKind; struct zb//存放节点的横纵坐标 { int x; int y; }; typedef struct point//节点结构体,包含节点标志和坐标信息 { VertexType Vexs; zb p; }Point; typedef struct ArcCell//邻接矩阵 { VRType adj; // InfoType *info; }ArcCell, AdjMatrix[MAX_VERTEX_NUM][MAX_VERTEX_NUM]; typedef struct//图的结构体 { Point vexs[MAX_VERTEX_NUM]; AdjMatrix arcs; int vexnum, arcnum; GraphKind kind; }MGraph; struct CLOSEDGE//辅助数组 { VertexType adjvex;//存放生成树顶点集合外各点距离集合内哪个顶点最近 VRType lowcost;//存放生成树顶点集合内顶点到生成树外各顶点各边上的最小权值 }closedge[MAX_VERTEX_NUM]; //存放各种可能的图的节点的坐标 struct zb ZB[5][8] ={ {{200, 100}, {200, 500}, {600, 100}, {600, 500},{0,0},{0,0},{0,0},{0,0}},//4节点(0) {{200, 100}, {600, 100}, {400, 300}, {200, 500}, {600, 500},{0,0},{0,0},{0,0}},//5节点(1) {{400, 100}, {100, 200}, {400, 300}, {700, 200}, {200, 500}, {600, 500},{0,0},{0,0}},//6节点(2) {{300, 100}, {500, 100}, {700, 300}, {400, 300}, {600, 500}, {200, 500}, {100, 300},{0,0}},//7节点(3) {{300, 100}, {400, 100}, {500, 200}, {500, 300}, {400, 400}, {300, 400}, {200, 300}, {200, 200}}//8节点(4) }; //书上例子中的弧的结构体 struct rec_book { int va; int vb; int W; }; //存放弧的信息 struct rec_book Rec[10] = {{1,2,6},{1,3,1},{1,4,5},{2,3,5},{2,5,3},{3,4,5},{3,5,6},{3,6,4},{4,6,2},{5,6,6}}; void start();//开始页面 void show();//自定义演示 void show_book();//书上例子演示 void biaoge_show();//表格建立 Status CreateGraph(MGraph &G);//选择图是何种图 Status CreateUDN(MGraph &G);//建立图 void MiniSpanTree_PRIM(MGraph G, VertexType u);//普里姆算法 Status LocateVex(MGraph G, VertexType u);//定位节点u在存储中的位置 Status minimum(struct CLOSEDGE p[], int n);//k的下一个节点 void donghua(); int main() { start(); initgraph(1200,600); biaoge_show(); show(); getchar(); closegraph(); return 0; } Status LocateVex(MGraph G, VertexType u) { int i; for(i = 0; i < G.vexnum; i++) if(G.vexs[i].Vexs == u) { return i; //返回在图中的位置,否则返回其他信息 } return 0; } //void Input(InfoType &INFO) //{ //} Status CreateUDN(MGraph &G) { int i, j, k, v1, v2, w; char s[10]; char S[10]; int num_x = 765, num_y = 220; LOGFONT f; getfont(&f); f.lfHeight = 20; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 30; setfont(&f); setcolor(YELLOW); InputBox(s, 10, "请输入图中的顶点数(4~8)"); sscanf(s, "%d", &G.vexnum); InputBox(s, 10, "请输入图中的弧度数"); sscanf(s, "%d", &G.arcnum); for(i = 0;i < G.vexnum;++i) //scanf("%d", &G.vexs[i]); { num_x = num_x + 50; InputBox(s, 10, "请输入顶点向量"); sscanf(s, "%d", &G.vexs[i].Vexs ); sprintf(S, "%d", G.vexs[i].Vexs ); clearrectangle(num_x - 14, num_y - 19, num_x + 34, num_y + 29); outtextxy(num_x, num_y, S); G.vexs[i].p = ZB[G.vexnum - 4][i]; setlinestyle(PS_SOLID, 3); circle(ZB[G.vexnum - 4][i].x, ZB[G.vexnum - 4][i].y, 20); sprintf(S, "%d", G.vexs[i].Vexs); outtextxy(ZB[G.vexnum - 4][i].x - 5, ZB[G.vexnum - 4][i].y - 5, S); } for(i = 0; i < G.vexnum; ++i) for( j = 0; j < G.vexnum; ++j) { G.arcs[i][j].adj = INFINITY; // G.arcs[i][j].info = NULL; } for(k = 0; k < G.arcnum; ++k) { //scanf("%d%d%d", &v1, &v2, &w); InputBox(s, 10, "请输入弧的起点"); sscanf(s, "%d", &v1); InputBox(s, 10, "请输入弧的终点"); sscanf(s, "%d", &v2); InputBox(s, 10, "请输入弧的权值"); sscanf(s, "%d", &w); i = LocateVex(G, v1); j = LocateVex(G, v2); setlinestyle(PS_SOLID, 3); setcolor(WHITE); line(G.vexs[i].p.x, G.vexs[i].p.y, G.vexs[j].p.x, G.vexs[j].p.y); setcolor(YELLOW); sprintf(S, "%d", w); setbkmode(TRANSPARENT); outtextxy((G.vexs[i].p.x + G.vexs[j].p.x) / 2, (G.vexs[i].p.y + G.vexs[j].p.y) / 2, S); G.arcs[i][j].adj = w; // if(IncInfo) //Input(*G.arcs[i][j].info); G.arcs[j][i] = G.arcs[i][j]; } return 0; } Status CreateGraph(MGraph &G) { char s[10]; InputBox(s, 10, "请输入选择何种图(建议输入:3)"); sscanf(s, "%d", &G.kind); switch(G.kind) { //case DG: return CreateDG(G); //case DN: return CreateDN(G); //case UDG: return CreateUDG(G); case UDN: CreateUDN(G); break; default: return ERROR; } return 0; } Status minimum(struct CLOSEDGE p[], int n) { int Min_quan; int i = 0; int j = 0; Min_quan = p[0].lowcost; while(Min_quan == 0) { Min_quan = p[i].lowcost; i++; } for( i = 0; i < n; i++) { if(p[i].lowcost != 0 && p[i].lowcost <= Min_quan) { Min_quan = p[i].lowcost; j = i; } } return j; } void MiniSpanTree_PRIM(MGraph G, VertexType u) { int i, j, k, y, z; k = LocateVex(G, u); char S[10]; int num_x = 765, num_y1 = 70, num_y2 = 120; int num_x1 = 815, num_y = 320; for(j = 0; j < G.vexnum; ++j) { num_x = num_x + 50; if(j != k) { closedge[j].adjvex = u; //{u, G.arcs[k][j].adj}; sprintf(S, "%d", closedge[j].adjvex); clearrectangle(num_x - 14, num_y1 - 19, num_x + 34, num_y1 + 29); outtextxy(num_x, num_y1, S); closedge[j].lowcost = G.arcs[k][j].adj; sprintf(S, "%d", closedge[j].lowcost); clearrectangle(num_x - 14, num_y2 - 19, num_x + 34, num_y2 + 29); outtextxy(num_x, num_y2, S); } } closedge[k].lowcost = 0; sprintf(S, "%d", k + 1); outtextxy(num_x1, num_y, S); for(i = 1; i < G.vexnum; ++i) { num_x = 765; k = minimum(closedge, G.vexnum); printf("\n%d %d", closedge[k].adjvex, G.vexs[k]); //定位顶点标志在vexs数组里的位置 y = LocateVex(G, closedge[k].adjvex); z = LocateVex(G, G.vexs[k].Vexs); setlinecolor(RED); Sleep(1000); setlinestyle(PS_SOLID, 3); line(G.vexs[y].p.x, G.vexs[y].p.y, G.vexs[z].p.x, G.vexs[z].p.y); closedge[k].lowcost = 0; num_x1 = num_x1 + 50; sprintf(S, "%d", k + 1); outtextxy(num_x1, num_y, S); for(j = 0; j < G.vexnum; ++j) { num_x = num_x + 50; if(G.arcs[k][j].adj < closedge[j].lowcost) //closedge[j] = {G.vexs[k], G.arcs[k][j].adj}; { closedge[j].adjvex = G.vexs[k].Vexs; //{u, G.arcs[k][j].adj}; sprintf(S, "%d", closedge[j].adjvex); clearrectangle(num_x - 14, num_y1 - 19, num_x + 34, num_y1 + 29); outtextxy(num_x, num_y1, S); closedge[j].lowcost = G.arcs[k][j].adj; sprintf(S, "%d", closedge[j].lowcost); clearrectangle(num_x - 14, num_y2 - 19, num_x + 34, num_y2 + 29); outtextxy(num_x, num_y2, S); } } } } void show() { MGraph G; VertexType u; CreateUDN(G); //检验数组是否正确 /* for(i = 0; i < G.vexnum; i++) { for(j = 0; j < G.vexnum; j++) { printf(" %d ", G.arcs[i][j]); } printf("\n"); }*/ char s[10]; InputBox(s, 10, "请输入开始节点(节点标志)"); sscanf(s, "%d", &u); MiniSpanTree_PRIM(G, u); } void show_book() { MGraph G; VertexType u = 1; int i, j, k, v1, v2, w; char S[10]; int num_x = 765, num_y = 220; LOGFONT f; getfont(&f); f.lfHeight = 20; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 30; setfont(&f); setcolor(YELLOW); G.vexnum = 6; G.arcnum = 10; for(i = 0;i < G.vexnum;++i) //scanf("%d", &G.vexs[i]); { num_x = num_x + 50; G.vexs[i].Vexs = i + 1; sprintf(S, "%d", G.vexs[i].Vexs ); clearrectangle(num_x - 14, num_y - 19, num_x + 34, num_y + 29); outtextxy(num_x, num_y, S); G.vexs[i].p = ZB[G.vexnum - 4][i]; setlinestyle(PS_SOLID, 3); circle(ZB[G.vexnum - 4][i].x, ZB[G.vexnum - 4][i].y, 20); sprintf(S, "%d", G.vexs[i].Vexs); outtextxy(ZB[G.vexnum - 4][i].x - 5, ZB[G.vexnum - 4][i].y - 5, S); Sleep(100); } for(i = 0; i < G.vexnum; ++i) for( j = 0; j < G.vexnum; ++j) { G.arcs[i][j].adj = INFINITY; // G.arcs[i][j].info = NULL; } for(k = 0; k < G.arcnum; ++k) { v1 = Rec[k].va; v2 = Rec[k].vb; w = Rec[k].W; i = LocateVex(G, v1); j = LocateVex(G, v2); setlinestyle(PS_SOLID, 3); setcolor(WHITE); line(G.vexs[i].p.x, G.vexs[i].p.y, G.vexs[j].p.x, G.vexs[j].p.y); setcolor(YELLOW); sprintf(S, "%d", w); setbkmode(TRANSPARENT); outtextxy((G.vexs[i].p.x + G.vexs[j].p.x) / 2, (G.vexs[i].p.y + G.vexs[j].p.y) / 2, S); G.arcs[i][j].adj = w; // if(IncInfo) //Input(*G.arcs[i][j].info); G.arcs[j][i] = G.arcs[i][j]; Sleep(100); } MiniSpanTree_PRIM(G, u); } void start() { initgraph(1200,600); MOUSEMSG n; loadimage(NULL, "fongmian.jpg"); while(true) { n = GetMouseMsg(); if(n.uMsg == WM_LBUTTONDOWN && n.x > 513 && n.x < 715 && n.y > 120 && n.y < 180) { closegraph(); break; } if(n.uMsg == WM_LBUTTONDOWN && n.x > 513 && n.x < 715 && n.y > 205 && n.y < 262) { loadimage(NULL, "shuoming.jpg"); getchar(); loadimage(NULL, "fongmian.jpg"); } if(n.uMsg == WM_LBUTTONDOWN && n.x > 513 && n.x < 715 && n.y > 367 && n.y < 425) { closegraph(); initgraph(1200,600); donghua(); biaoge_show(); show_book(); LOGFONT f; getfont(&f); f.lfHeight = 40; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 50; setfont(&f); setcolor(LIGHTBLUE); outtextxy(750, 550, "[演示完毕,任意键返回]"); getchar(); loadimage(NULL, "fongmian.jpg"); } } } void biaoge_show() { LOGFONT f; getfont(&f); f.lfHeight = 40; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 50; setfont(&f); setcolor(LIGHTGREEN); outtextxy(0, 10, "[普里姆算法求最小生成树]"); getfont(&f); f.lfHeight = 20; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 30; setfont(&f); int i, line_x1 = 750, line_x2 = 750, line_y1 = 50, line_y2 = 150; setcolor(GREEN); rectangle(750, 50, 1200, 150); line(750, 100, 1200, 100); for(i = 1; i <= 8; i++) { line_x1 = line_x1 + 50; line_x2 = line_x2 + 50; line(line_x1, line_y1, line_x2, line_y2); } setcolor(WHITE); outtextxy(754, 70, "adjvex"); outtextxy(754, 120, "lowcost"); setcolor(GREEN); rectangle(750, 200, 1200, 250); line_x1 = 750, line_x2 = 750, line_y1 = 200, line_y2 = 250; for(i = 1; i <= 8; i++) { line_x1 = line_x1 + 50; line_x2 = line_x2 + 50; line(line_x1, line_y1, line_x2, line_y2); } setcolor(WHITE); outtextxy(758, 220, "vexs"); setcolor(GREEN); rectangle(750, 300, 1200, 350); line_x1 = 750, line_x2 = 750, line_y1 = 300, line_y2 = 350; for(i = 1; i <= 8; i++) { line_x1 = line_x1 + 50; line_x2 = line_x2 + 50; line(line_x1, line_y1, line_x2, line_y2); } setcolor(WHITE); outtextxy(768, 320, "U"); setcolor(GREEN); } void jiang(char C[],int a) { int i; for(i = 0; i < 200; i=i+5) { Sleep(10); outtextxy(a, i, C); } } void donghua() { LOGFONT f; getfont(&f); f.lfHeight = 100; strcpy(f.lfFaceName, "华文行楷"); f.lfQuality = ANTIALIASED_QUALITY; f.lfWeight = 200; setfont(&f); setcolor(GREEN); char A[20] = "普"; jiang(A,100); setcolor(RED); char B[20] ="里"; jiang(B,300); setcolor(BLUE); char C[20] ="姆"; jiang(C,500); setcolor(YELLOW); char D[20] ="算"; jiang(D,700); setcolor(MAGENTA); char E[20] ="法"; jiang(E,900); cleardevice(); }
展开阅读全文

开通  VIP会员、SVIP会员  优惠大
下载10份以上建议开通VIP会员
下载20份以上建议开通SVIP会员


开通VIP      成为共赢上传
相似文档                                   自信AI助手自信AI助手

当前位置:首页 > 文学艺术 > 动漫动画

移动网页_全站_页脚广告1

关于我们      便捷服务       自信AI       AI导航        抽奖活动

©2010-2025 宁波自信网络信息技术有限公司  版权所有

客服电话:4009-655-100  投诉/维权电话:18658249818

gongan.png浙公网安备33021202000488号   

icp.png浙ICP备2021020529号-1  |  浙B2-20240490  

关注我们 :微信公众号    抖音    微博    LOFTER 

客服